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Dragon Ball G?

That was just me being sarcastic/joking with the game description haha.

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I know this is a game I'm going to replay down the road, so I made a walkthrough. Having gotten the developer's permission, I'm making the walkthrough available to anyone who may want it.

Google Drive Link

Please let me know if you have any problems accessing the guide.

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A big thank you for doing this @LadyJJ and a big thank you to all the people who have also downloaded this game!

Great game. I'm thoroughly enjoying it. However, I've come to a standstill. I have 10 players, have defeated all the demons (including Death on the island), been down the Inferno Tower to the Underworld and I don't know what to do next. The castle of darkness requires a key. The guard tells me to get lost in the fire prison,  I've upgraded my equipment in Doom City, which allowed me to finally defeat Fernando and the Legendary 7.  I can't battle in the Burning Arena. What am I missing? All characters are 45-55. 2 characters haven't transformed. I recruited Hip in heaven. Maybe he's already transformed? I didn't find a way to save him in the beginning of the game. The other is Narmi. I thought she would transform after defeating Fernando but that didn't happen. Any help would be appreciated. Thanks.

hello @LadyJJ,

Firstly, I want to say thank you for downloading the game and I am so happy to know that you are enjoying it! Defeating Fernando and the legendary 7 is an absolutely huge undertaking and I am very impressed that you’ve defeated them! To answer your question, all remaining tasks that you need to do once you go to the underworld are in the underworld. There is an NPC in town  who’s daughter was kidnapped, she needs to be saved, you need to prove your self worthy in the underworld arena also, those are some of the tasks that will lead to getting the key to the castle of darkness. Your character should be called Narmita, If her name is Narmi then she has most likely already transformed. Hips transformation can be found in the starting country library. In the snowy continent there is a semi-big tree in the overworld. If you walk into it you will find an angel that will tell you the location of the veryones transformation!

I entered the town at least a half dozen times, each time encountering her and buying from her because I felt so badly for her. Not until your response did I notice there was an option to 'talk' to her rather than 'buy' from her.  DUH! Thanks for getting me back on track. I'm truly having a blast with this game!

To answer your question, all remaining tasks that you need to do once you go to the underworld are in the underworld

Does this include finding a 'safe key?' I vaguely remember a dialogue where an NPC said he could/would make safe keys but he was awaiting shipment of the raw materials.  Despite revisiting the town shops / castles / apartments several times, I can't find anyone who sells safe keys.  I'm hoping the safe that appears in the castle after solving the puzzle will eventually lead to opening one of the two doors leading further.

@LadyJJ

This answer goes based off of memory alone and I could be wrong but I believe you can purchase Safe Keys from Victory City. Happy you solved the puzzle! That’s not an easy puzzle!

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That's what I thought, too, but I'm coming up empty. I'll retrace and focus there again. Thank you for the reply. :)

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Gun Shop. Phew! Thanks again. Now I can go back to enjoying this great game. 

BTW, as far as the puzzle, using the left control torch to maneuver the right torch  onto the square was fairly easy, but to be truthful, maneuvering the left torch via the right torch was more trial and error. Thankfully I lucked out. :)

Edit: I didn't think I was so near the end. The measure of a great game is that you're sorry to see it end, and, indeed I was. Despite the awful grammar and spelling at times, this was truly a great game.  Thank you so much for creating and sharing. <3

Epic wings is a Franchise of its own, It has a great story with rememberable characters. Each character you obtain are unique with their own unique set of skills and traits. Definitely recommend playing Epic wings 1 and 2

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Please use this plugin:

https://fallenangelolivia.itch.io/anti-player-stress-plugin

The system of random encounters in RPG Maker is awful! It harasses players, it never gives them a break, this is because the number of steps between random encounters is a maximum instead of being a minimum, let me explain.

Let's suppose that you set the number of steps between random encounters to 100. That doesn't mean that random encounters will happen every 100 steps, that means that players will not be able to walk more than 100 steps without a random encounter but these encounters will randomly happen at any number of steps between 1 and 100.

And RPG maker is awfully unbalanced with everything random, which ruins the fun for players, every one hates being harassed by unbalanced random encounters which happen every 3 seconds! >_<"

This is why Olivia made the Anti-Player's Stress plugin for RPG Maker MV to give a break to players already.

So please use it so I can enjoy your games instead of getting annoyed by them because they harass me with these fucking random encounters which never give me a break!

When I said RPG Maker is awfully unbalanced with everything random, I was not talking only about random encounters, it is also annoying with battles escapes.

Indeed, if a player wants to escape a battle, the game will randomly decides if they succeed or fail.

If a player wants to escape a battle, that means they are not in the mood for it so forcing them to do it upsets them, they don't enjoy it because it is forced on them.

Which is why the Anti-Player's Stress plugin also can change the system to always make battles escapes successful instead of being random, please use this option in your games as well.

And may I ask that you take care of it fast so I can experience your games in enjoyable conditions? Please?

Because I am playing right now and I definitely am not enjoying being harassed...

Hey, did you forget to remove the FPS counter when you deployed the game?

I assume you used it to playtest your game but it is not supposed to remain in the released game because it distracts players who don't play to count the frames per second but to actually focus on the game, please remove it or at least add an option to remove it if you want players to decide themselves if they want it or not.

I certainly don't.

firstly, thank you for playing the game :D, I’ll have that taken care of in the next batch for sure and most definitely add an option for the player in case they want it. It will also go away the first first time you load your saved, thank you for your patience :D!